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Assassins - Ultimate CD Games Collection 4
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Assassins 4 (1999)(Weird Science).iso
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vendetta.doc
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Wrap
Text File
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1992-09-02
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7KB
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199 lines
1996 Firstrate Effex release
Credits
Programming, Artwork, Compilation.........Asa Margetts
Various Help, support.....................Paul Gumsley
Andrew "Mushroom" Kellett
Andrew Campbell
David White
Ron Davis
Copyright
~~~~~~~~~
This game is PD Freeware, so can be spread to anyone. The game may not be
changed in anyway. If you're a PD library, you can however add your own
logo, etc.
Compatibility
~~~~~~~~~~~~~
This game should work on all Amigas, but does require at least 2 Meg Chip
RAM to run.
The game itself has only been tested on the following Amiga setup's:
Amiga 500 Plus 2 Meg
Amiga 600 2 Meg
Standard 1200 2 Meg
Hard Disk Users
~~~~ ~~~~ ~~~~~
This game can be installed onto your hard disk, but has no specially
written program to do this for you. Use a file management utility such as
DOpus or XLent and just copy all the files required:
Root (Sys:)
~~~~
Vendetta (Executable)
Libs:
~~~~
Diskfont.Library
:VData/
~~~~~~
(All the .Bin Files in here)
:Fonts/
~~~~~~
Colossal.Font
Colossal/
8
That's it.
Main Menu
~~~~ ~~~~
The options which can be selected:
Start Game: May take a bit of working out, this one.
Map Type: Several types of mazes available here. Let's go through them:
Pre-Constructed #1 - 7: 7 Pre-constructed mazes by me.
You can select any of them (well, why
not???)
Randomly Select: Randomly selects one of the 7 mazes.
Randomly Generate: Generate a completely new maze.
You never get the same maze twice!
Game Speed: Inclues; Slow, Medium (Default) and Fast. This is not how fast
the game actually runs, but the movement of the characters
speed.
The faster your machine, the slower this can be set at, this
will give smoother movement.
Example: If you have a fast machine like a 1200, then set this
option to Slow. The game should run reasonably quick,
and as the Pixel rate is less, the movement will be
smoother.
If you have a 500/+/600, set this to Medium or High,
this will give reasonably quick movement rate,
although you may lose some of the smoothness.
Credits: Lists the people who brought you this game.
Background Gun Flash: When you shoot your gun, the background will
flash white for a second.
Background Hit Flash: When you've been shot, the screen will flash red for
a second.
Damage Screen Bounce: When you've been shot, your screen will shake.
Sprite Editor: Enables you to edit the games sprites and save them. Make
sure you're using a backup copy. More info on this later.
Exit to DOS: Useful for Hard Disk users. Exits back to the system.
Using the Sprite Editor
~~~~~ ~~~ ~~~~~~ ~~~~~~
Firstly, use a backup copy of the game before using this option. Options:
Back to Menu: Back to main menu without saving any changes.
Save: Save the sprites to disk. After this has been done, the
game will always use the new sprites for the game.
Brushes: Three different size brushes.
You can select any of the 16 colours. The colour you've selected and brush
you've selected will be displayed on screen so you know what you're doing
at all times. The left mouse button draws with the colour you've selected
and the right mouse button will automatically select ink 0 - the background
colour which will erase any mistakes you may have made.
If you edit the sprites and save them, the game will use them sprites from
then on, but if you load back the sprite editor, you're sprites will not be
displayed, but the originals will. This means if you create a set of
sprites and decide later to put the originals back, you can easily reload
the sprite editor and just save the defaults.
When saving sprites, make sure you WRITE-ENABLE the disk first!
Object of the Game
~~~~~~ ~~ ~~~ ~~~~
Simply, move around the maze, searching for powerups and murdering your
best friend. You have a gun, why not use it. Powerups will randomly appear
around the maze. Pick them up if you wish. Your player will automatically
use them.
Powerups Include:
Speed Boots: Speeds up the player. Each one collected will increase
the overall speed of the person and of the gun's bullet
speed.
Silencers: You can shoot your gun in secret with these. It makes no
sound.
Interceptors: Yep, they go through walls!
That's it! I may add more in future updates. Who knows.
Panel
~~~~~
At the top of the screen will display a panel. It has your energy and lives
for both players. Each life can take four hits (Energy), then that life is
terminated. Each player starts with three lives
("Oh, lucky you!")
Controls
~~~~~~~~
Two joysticks are required. One in each port. If you only have one joystick
- no matter! Player one can use that joystick and Player two can use the
following:
Cursor Keys: for movement (Does help!)
Space Bar: To shoot that gun!
Automatic Upgrade
~~~~~~~~~ ~~~~~~~
The game will automatically detect which Amiga model you are using along
with the CPU and memory. If it finds either some Fast Mem or a CPU of
68020 or above, it will upgrade the game with a couple of Rendered Picture
zooms. Not much I know, but seeing as the actual game was written by me - a
500 Plus user, I couldn't really test it or add anything else. Still, if
anyone wants to buy me a brand new 1200, I have no objections!
Licenceware Version
~~~~~~~~~~~ ~~~~~~~
This is PD Freeware. However, I've written a Licenceware version of this
game. It features a construction kit, more powerups, better graphics and
probably a bit more. Don't get your hopes too high though, some people
actually prefer this version of the game to my licenceware version. But
hey, if you have 2 Meg and like this game, why not buy "Contentious V2.00".
It costs just £2.95 including Post and Packaging. Where can I get this game
from I hear you cry?
5th Dimension Licenceware
1 Lower Mill Close
Goldthorpe
Rotherham
South Yorkshire
S63 9BY
Order: "Contentious V2.00"
Finally...
~~~~~~~
If you have any opinions, ideas, bug reports about the game, let me know. I
cannot guarantee a reply, but I will do my best.
Asa Margetts
81 Carlford Close Contributions such as CASH! or AMIGAS or
Martlesham Heath HARD DRIVES also welcome!
Ipswich
Suffolk
IP5 7TA